-
Book Overview & Buying
-
Table Of Contents
-
Feedback & Rating
Mastering Cocos2d Cross-Platform Game Development
By :
In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.
Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "If you do not see the .xcodepoj file extension, don't worry. It should be labelled as the Xcode project in the kind filter and have a blueprint icon next to it."
A block of code is set as follows:
@interface MainScene : CCNode
{
CGSize winSize;
}
+(CCScene*)scene;
@endNew terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: "In SpriteBuilder, go to File | Publish. This will show a progress bar, and if your project is brand new, it'll go quite fast."
Warnings or important notes appear in a box like this.
Tips and tricks appear like this.
Change the font size
Change margin width
Change background colour