Book Image

Learning Unreal Engine iOS Game Development

By : Muhammad A.Moniem
3 (1)
Book Image

Learning Unreal Engine iOS Game Development

3 (1)
By: Muhammad A.Moniem

Overview of this book

Table of Contents (18 chapters)
Learning Unreal Engine iOS Game Development
About the Author
About the Reviewers
Nodes Database

Chapter 5. Building an Exciting Endless Runner Game

Have you owned an iOS device? Or any other smartphone? If so, it means you have played at least five endless runner games. At the moment, the runners' genre is becoming a remarkable thing that distinguishes the smartphone devices from any other gaming platform out there. So learning how to make a runner game is something very important when it comes to learning about iOS game development with Unreal Engine. As the engine is well made and highly optimized, you will see how easy it will be to make a runner using Unreal Engine 4.x for iOS.

By the end of this chapter, you will be able to:

  • Implement 2D sprite animations

  • Learn about the basic tap controller

  • Use the Character Controller class

  • Build endless level logic

  • Understand the importance of collectables

  • Perform advanced communications between blueprints

  • Pool the scene objects for better performance