Book Image

Learning Unreal Engine iOS Game Development

By : Muhammad A.Moniem
3 (1)
Book Image

Learning Unreal Engine iOS Game Development

3 (1)
By: Muhammad A.Moniem

Overview of this book

Table of Contents (18 chapters)
Learning Unreal Engine iOS Game Development
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Preface
Nodes Database
Index

Chapter 8. iOS Debugging and Optimization

Debugging has always been a strong topic when it comes to game development. With every development, there is a debugging process to help the product's performance and push it to the best, make it as bug-free as possible, and remove the performance issues. However, when it comes to games and especially mobile games, debugging is the number one priority topic as these devices are not usually powerful enough to handle some aspects of the game.

By the end of this chapter, you will:

  • Learn how to use the editor in different ways to debug your games

  • Understand the different ways in which XCode can help in debugging your games

  • Learn how to optimize the game performance

  • Learn how to minimize the game size