Handle a turn-based mechanic
Know when someone wins
Show the state of the game
Store a winning counter for each player
Handle the restart
First of all, we need to know which player has to move: the X or the O. In order to achieve this, also since this is a two-player game, we can use a simple Boolean variable that is stored on the PuzzleBlock grid class and grant it accessibility through the single block class.
Go to the grid class and add a new variable, call it
IsX, and give its type as Boolean. From now, for our convenience, player 1 is always X and player 2 is O. Add Tooltip from the Details panel such as
is player 1 and leave the other parameters as default:
Now, in order to check which player is playing from...