Book Image

Unreal Engine Game Development Cookbook

By : John P. Doran
Book Image

Unreal Engine Game Development Cookbook

By: John P. Doran

Overview of this book

Table of Contents (18 chapters)
Unreal Engine Game Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 2. Level Design – Building Out Levels or Greyboxing

In this chapter, we'll cover the following recipes:

  • Building a room

  • Building out a level

  • Applying materials to geometry brushes

  • Converting brushes to static meshes or volumes