Book Image

Unreal Engine Game Development Cookbook

By : John P. Doran
Book Image

Unreal Engine Game Development Cookbook

By: John P. Doran

Overview of this book

Table of Contents (18 chapters)
Unreal Engine Game Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 4. Building the Great Outdoors – Exterior Environments

In this chapter, we'll cover the following recipes:

  • Creating a landscape

  • Building an exterior level using the Sculpt mode

  • Creating rivers with the Flatten tool

  • Placing trees and rocks using the Foliage tool

  • Streaming levels