Book Image

Unreal Engine Game Development Cookbook

By : John P. Doran
Book Image

Unreal Engine Game Development Cookbook

By: John P. Doran

Overview of this book

Table of Contents (18 chapters)
Unreal Engine Game Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Lights, Camera, Action – Cinematics

In this chapter, we'll cover the following recipes:

  • An introduction to Matinee

  • Creating an opening cutscene

  • Playing a Matinee via Blueprints

  • Preventing a player from moving via cinematic mode