Book Image

Unreal Engine Game Development Cookbook

By : John P. Doran
Book Image

Unreal Engine Game Development Cookbook

By: John P. Doran

Overview of this book

Table of Contents (18 chapters)
Unreal Engine Game Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 7. Art Pipeline – Working with Materials

In this chapter, we'll cover the following recipes:

  • Creating a custom material

  • Creating a mirror material

  • Using Textures and normal maps with Materials

  • Creating glowing materials with static emissive lighting

  • Seeing through walls