Book Image

SFML Blueprints

Book Image

SFML Blueprints

Overview of this book

Table of Contents (15 chapters)
SFML Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Playing with User Interfaces

In the previous chapters, we have learned how to build some simple games. This chapter will show you how to improve those games by adding a user interface to them. This chapter will cover two different possibilities of user interface:

  • Creating your own objects

  • Using a library that already exists–Simple and Fast Graphical User Interface (SFGUI)

By the end of this chapter, you should be able to create simple to complex interfaces to communicate with the player.