Book Image

Raspberry Pi Gaming - Second Edition

By : Shea Silverman
Book Image

Raspberry Pi Gaming - Second Edition

By: Shea Silverman

Overview of this book

Table of Contents (16 chapters)

Chapter 2. Scratch

This chapter will introduce you to the amazing and fun world of programming. Learning to program and code will allow you to bring your ideas to creation. If you have ever wanted to make a game, but had no idea where to start, this is the place.

In this chapter, you will learn the basics needed to make your own video game on the Raspberry Pi. You will learn how to:

  • Launch Scratch

  • Define your game's objectives

  • Draw a character

  • Make your character interact and move

  • Design and program a Flappy Bird-style game

  • Design and create a 2 player Ping Pong game