Book Image

Python Game Programming By Example

Book Image

Python Game Programming By Example

Overview of this book

Table of Contents (14 chapters)
Python Game Programming By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Further reading on OpenCV


Our checkers application gives a glimpse of the world of computer vision. Yet, there is much more to see! For Python programmers, the following books from Packt Publishing reveal a broad range of OpenCV's functionality, with impressive applications:

  • Learning OpenCV 3 Computer Vision with Python (October 2015), by Joe Minichino and Joseph Howse: This is a grand tour of OpenCV's Python interface and the underlying theories in computer vision, machine learning, and artificial intelligence. With a gentle learning curve, it is suitable for either beginners or those who want to round out their knowledge of the library and its uses.

  • Raspberry Pi Computer Vision Programming (May 2015), by Ashwin Pajankar: This beginner-friendly book emphasizes techniques that are practical for low-cost, low-powered platforms such as the Raspberry Pi single-board computers.

  • OpenCV for Secret Agents (January, 2015), by Joseph Howse: This is a collection of creative, adventurous projects for...