In this section, we discuss how to implement each of them.
In the method
ModeHandler we defined, this mode will behave like the Unity View Transform tool. Let's take a look at following screenshot:
By default, you will see the hand icon on this mode; by clicking and dragging, you can move all the content in the Scene View.
We started implementing part of the workflow related to this mode in the previous chapters. When this mode is selected, the user must select a piece from the Palette window, and a reference to this selection will be saved in the variable
_pieceSelected in the
When the user starts clicking and dragging the mouse over...