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  • Book Overview & Buying Building a Game with Unity and Blender
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Building a Game with Unity and Blender

Building a Game with Unity and Blender

3.3 (6)
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Building a Game with Unity and Blender

Building a Game with Unity and Blender

3.3 (6)

Overview of this book

In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch.
Table of Contents (11 chapters)
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10
Index

Basic user interface of Unity


First of all, let's take a look at its user interface. Unity's user interface is much simpler when compared with Blender because Blender is complex software that allows you to do so many things, including modeling, texturing, sculpting, rigging, animation, tracking, and compositing. However, Unity is software that focuses only on game-related functionality. Therefore, you can't edit the 3D models in Unity but instead have to import them from 3D modeling software like Blender.

Without wasting much time, let's take a look at Unity's user interface, as shown here:

  • Toolbars (A): Here lies the application menu toolbar as well as a simple navigation toolbar located below it. There are three special buttons located in the middle of the navigation toolbar, which are unique to Unity. When the play button is pressed, you will instantly enter to the game mode and will start testing your game. To exit from the game mode, simply press the stop button. This allows you to quickly...

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Building a Game with Unity and Blender
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