Book Image

Building a Game with Unity and Blender

Book Image

Building a Game with Unity and Blender

Overview of this book

In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch.
Table of Contents (16 chapters)
Building a Game with Unity and Blender
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Creating character attributes


In the previous chapter, we learned how to create a lively in-game character that is able to move around based on the player's input. However, this is not enough to make your game fun and addictive. There is no standard definition on what makes a game fun. However, by observing successful titles that have been proven (from the sales figure) to be fun, we can easily find one similarity between these games—they all have a well-planned progression throughout the game.

The key behind a good progression is to let the players learn and improve their playing skill over time while facing greater challenges in every new level. Besides this, players should also be given larger rewards to solve a difficult puzzle or quest, which creates a satisfactory feeling that will keep the player coming back for bigger rewards.

Game rewards can be divided into several different types and categories. One of the most familiar is the player's level. Every level up will increase the strength...