Book Image

Building a Game with Unity and Blender

Book Image

Building a Game with Unity and Blender

Overview of this book

In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch.
Table of Contents (16 chapters)
Building a Game with Unity and Blender
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Quality settings


Last but not least, it's also very important to set the quality settings for our game in order to balance visual quality and performance. Unity allows us to pick a different set of quality settings for different platforms. You can open up the QualitySettings window by going to Edit | Project Settings | Quality.

As you can see, all the mobile platforms have been set to the Simple quality level compared to the rest, which are set to Fantastic or Good. You can change the default quality level of each platform by clicking on the small arrow below the quality levels. You can still change the quality level inside the game provided that you have a quality settings UI for the players to do so.

Each quality level contains a set of settings that affect how Unity handles the rendering process. The settings include:

  • Pixel Light Count: The maximum number of pixel lights when forward rendering is used.

  • Texture Quality: This allows you to choose the maximum resolution of the textures used...