Book Image

Building Levels in Unity

By : Volodymyr Gerasimov
Book Image

Building Levels in Unity

By: Volodymyr Gerasimov

Overview of this book

Table of Contents (17 chapters)
Building Levels in Unity
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
4
Dealing with Basic Animations
Index

Configuring textures


It's about time we talk about textures and how they can be handled in Unity. We will start by listing supported formats, discuss useful tips to consider during exporting, and take a close look at options available upon importing.

Supported formats

Unity has a wide range of supported formats for textures; they include PSD, TIFF, JPG, TGA, PNG, GIF, BMP, IFF, and PICT. Yes, multilayered files are supported, and you can easily use them without any fear of memory increase or performance loss. That being said, don't expect to be able to take advantage of a multilayered format, because Unity will convert the files and flatten all layers. This conversion is purely internal and your source files will not be altered in any way, allowing you to continue to iterate on them.

Preparing textures for export

There aren't any specific requirements for textures to be imported into Unity. If the image format is supported, drag and drop it into the Project window—just like we did earlier with...