Book Image

Building Levels in Unity

By : Volodymyr Gerasimov
Book Image

Building Levels in Unity

By: Volodymyr Gerasimov

Overview of this book

Table of Contents (17 chapters)
Building Levels in Unity
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
4
Dealing with Basic Animations
Index

Summary


Getting your characters from the 3D modeling software to Unity could not have been easier. Unity's support of popular file formats and additional compatibility with Blender, Maya, and 3Ds Max creates a very flexible pipeline. Humanoid animation type is an amazing feature that can speed up your animation process if you are willing to adjust to its strict standards.

If you still experience strange behavior with your rig after importing it into Unity, try searching the Unity forums (http://forum.unity3d.com/) for solutions, chances are other people have experienced the same problem and managed to find a solution to it.

In the following chapter, we will finally take a good look at this new beast called Mecanim and see how far we can get with all the work we've done up until now.