Book Image

Building Android Games with Cocos2d-x

By : Raydelto Hernandez
Book Image

Building Android Games with Cocos2d-x

By: Raydelto Hernandez

Overview of this book

Table of Contents (16 chapters)
Building Android Games with Cocos2d-x
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Understanding nodes


Node represents all the visible objects on the screen, it is, in fact, the superclass of all the scene elements, including the scene itself. It is the base framework class, and it has the basic methods that allow you to handle graphics characteristics, such as position and depth.