Book Image

iOS Game Development By Example

By : Samanyu Chopra
Book Image

iOS Game Development By Example

By: Samanyu Chopra

Overview of this book

Game development has always been an exciting subject for game enthusiasts and players and iOS game development takes a big piece of this cake in terms of perpetuating growth and creativity. With the newest version of iOS and Sprite Kit, comes a series of breathtaking features such as Metal rendering support, camera nodes, and a new and improved Scene Editor. Conceptualizing a game is a dream for both young and old. Sprite Kit is an exciting framework supported by Apple within the iOS development environment. With Sprite Kit, creating stunning games has become an easy avenue. Starting with the basics of game development and swift language, this book will guide you to create your own fully functional game. Dive in and learn how to build and deploy a game on your iOS platform using Sprite Kit game engine. Go on a detailed journey of game development on the iOS platform using the Sprite Kit game engine. Learn about various features implemented in iOS 8 that further increase the essence of game development using Sprite Kit. Build an endless runner game and implement features like physics bodies, character animations, scoring and other essential elements in a game. You will successfully conceive a 2D game along with discovering the path to reach the pinnacle of iOS game development. By the end of the book, you will not only have created an endless runner game but also have in-depth knowledge of creating larger games on the iOS platform. Style and approach An easy-to-follow, comprehensive guide that makes your learning experience more intriguing by gradually developing a Sprite Kit game. This book discusses each topic in detail making sure you attain a clear vision of the subject.
Table of Contents (17 chapters)
iOS Game Development By Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Animating nodes


Animated pictures give a very dynamic and polished feel during a gameplay; it is always preferred to have animations in our game. To add animations in Sprite Nodes, we can use the SKAction class properties and methods, which add the animations to the Sprite Kit nodes. Let's discuss about the SKAction class in detail.

SKAction

Properties and methods of the SKAction class help in providing the actions to the nodes in a scene. Actions are used to change the arrangement and appearance of the node to which they are attached. Actions in a node are executed when the scene runs its nodes.

To assign an action we can call the particular SKAction class method as required. Then, we can configure the properties of the actions. In the end, for the execution of the action, we call the node object's runAction() method and pass the action's object.

Adding a single action to a node

There are two steps to add a single action to the node:

  1. Creating an action: First of all, we create an action which...