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Blender 3D By Example

Blender 3D By Example

By : Romain Caudron, Pierre-Armand Nicq
3.9 (19)
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Blender 3D By Example

Blender 3D By Example

3.9 (19)
By: Romain Caudron, Pierre-Armand Nicq

Overview of this book

Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations.
Table of Contents (12 chapters)
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11
Index

Introduction to the Video Sequence Editor

The VSE or Video Sequence Editor is a method of video editing in Blender. It is really simple to use and could be very powerful. The best way to use it is to use the Video Editing layout located in the menu bar. We usually don't use the Graph editor here, so we can join it back. We have now an interface with two Video Sequence Editors and the Timeline at the bottom. On the head of the VSE, we have three icons that are used to display Sequencer, the place where we edit strips, and Image Preview, where we see the result of our editing, or both. In Sequencer, we can add different types of strips with Shift + A. We are mainly using Image, Movie, or Sound. We can import Image Sequences with the Image option. You can select a strip with RMB and move it with G. When you have a strip selected, you have access to two buttons to the left and right represented with arrows that define the start and the end of the strip. You can cut a strip by placing the...

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Blender 3D By Example
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