Book Image

Learning C# by Developing Games with Unity 5.x - Second Edition

Book Image

Learning C# by Developing Games with Unity 5.x - Second Edition

Overview of this book

Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity.
Table of Contents (20 chapters)
Learning C# by Developing Games with Unity 5.x Second Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Introducting the Unity UI


There are some great UI solutions available on the Unity Asset store. One of the best and my favorite is NGUI. I have used it for many years without any major issues. In fact, NGUI was so good that Unity Technologies decided to hire its developer to create a new UI system for Unity 4.6. Currently, the Unity UI system is the best choice. It is also built-in and does not require any Asset store purchases. Let's learn how to use it.

Good to mention here is that Unity UI is a tiny part of the Unity source code that is actually open source. What does this mean? It means you can download and edit Unity UI code to fit your purpose. I understand that your coding skills are not up to that level yet, but I thought it is worth mentioning for future reference.

If you ever decide to play around with the UI source code, here is the link: https://bitbucket.org/Unity-Technologies/ui.