Book Image

Haxe Game Development Essentials

Book Image

Haxe Game Development Essentials

Overview of this book

Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way.
Table of Contents (16 chapters)
Haxe Game Development Essentials
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Preface
Index

Building the splash screen


Let's make the first screen that players will see when the game starts. Since it is the first thing they see, we'll add some small touches that will help get players excited about playing the game. We'll add the background image with our main character, pogo, and the star graphic that will go behind it, and some text instructions to prompt players to continue the game.

We'll animate these things on screen in a very simple sequence using some tools that HaxeFlixel provides to improve the feel of games. We'll also add an old-school blinking effect to our input prompt.

Adding imports

To start, open MenuState.hx and add these import statements:

import flixel.util.FlxColor;
import flixel.effects.FlxFlicker;
import flixel.tweens.FlxTween;
import flixel.tweens.FlxEase;
import flixel.util.FlxSpriteUtil;

The FlxColor class will give us shortcuts for tinting text and screen effects. The FlxFlicker class provides a quick blinking effect we can use in different ways. The FlxTween...