Book Image

Mastering Unity 5.x

By : Alan Thorn
Book Image

Mastering Unity 5.x

By: Alan Thorn

Overview of this book

Mastering Unity 5.x is for developers wishing to optimize the features of Unity 5.x. With an in-depth focus on a practical project, learn all about Unity architecture and impressive animation techniques. With this book, produce fun games with confidence.
Table of Contents (16 chapters)
Mastering Unity 5.x
Credits
About the Author
Acknowledgment
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Version control using Git


Cloud storage is an effective solution for artists sharing files, such as textures and meshes, across computers. However, for programmers and developers, the situation is different. Programmers work collaboratively with code and script files, and this creates some important needs that are substantially different or acute:

  • First, coders frequently work together on the same source code. This may involve collaborating on different functions or areas of the same project, but also collaborating on the code in the same file. Consequently, they need an easy way to identify lines that have changed between edits, who made the changes and when and why.

  • Second, coding often requires developers to explore and experiment with different solutions and techniques. The aim is to reach decisions about which solution is best. This means coders need an easy way to reverse small or large scale changes, restoring a project back to an earlier state before the changes were made.

  • Third, coders...