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  • Book Overview & Buying Mastering Unreal Engine 4.X
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Mastering Unreal Engine 4.X

Mastering Unreal Engine 4.X

By : Muhammad A.Moniem
2.2 (6)
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Mastering Unreal Engine 4.X

Mastering Unreal Engine 4.X

2.2 (6)
By: Muhammad A.Moniem

Overview of this book

Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we’ll explain advanced shaders and effects techniques and how you can implement them in your games. You’ll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You’ll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4!
Table of Contents (16 chapters)
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15
Index

Chapter 5. Adding Collectables

What is the point of playing a game without being able to win?! It is the main purpose of a game, that you win, right? But how do you win?

Well, winning varies depending on the game's genre, but there is one thing in common between all genres: almost all games have collectables.

Now the equation is simple: in order to win, you have to collect some stuff. Take Super Mario as an example; this was my first time learning about the importance of collectables, and this game was all about collectables. Yes, of course, if you run out of time, you lose, but you can collect time as an item to increase that limit.

Even in an AAA shooter, or a similar hardcore game, you would never make it to the end of the level without getting some health pickups, or food in the most recent games.

So in a nutshell, collectables are essential. Regardless of the genre, you'll find yourself ending up with having at least one type of collectable item in your game. That&apos...

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