Book Image

Unity 5.x Animation Cookbook

By : Maciej Szczesnik
Book Image

Unity 5.x Animation Cookbook

By: Maciej Szczesnik

Overview of this book

This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more. While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently.
Table of Contents (17 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Using Animation Events to trigger script functions


We used Animation Events sporadically in earlier recipes because they are so handy, and it was simply difficult to until to this moment. Most present games use Animation Events very extensively, especially for handling combat. Creating believable melee encounters would be a lot harder without this handy tool.

Getting ready

Before we start, we need to have a character with an attack animation. In the example files, we named the animation HumanAttack. We also need an enemy (we use a Spider character in this example) with Idle and Death animations. You can also download the provided example Unity project and go to the Chapter 06 Handling combat\Recipe 02 Using animation events to trigger script functions directory. You will find a scene called Example.unity there, with Humanoid and Spider characters. In the Rigs directory, you can find the Humanoid.fbx character with all required animations. When you play the game, the Humanoid character will...