Book Image

Unity 5.x Animation Cookbook

By : Maciej Szczesnik
Book Image

Unity 5.x Animation Cookbook

By: Maciej Szczesnik

Overview of this book

This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more. While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently.
Table of Contents (17 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Dismemberment


This recipe shows how to create a dismemberment effect for a rigged character. We are going to create a decapitation as an example. This effect is often used in various combat games (both shooters and melee combat games):

Decapitation—an example of the dismemberment effect

Getting ready

We are going to use the same character as in the Creating a humanoid ragdoll with the ragdoll wizard recipe. We will also use the HandleRagdoll.cs script from the same recipe to turn the ragdoll on. On top of that, we will need to have two additional meshes: the Head model and the Neck model. See the following screenshot for reference:

Neck and head models

You can also open the example Unity project and go to the Chapter 09 Physics and animations\Recipe 07 Dismemberment directory. If you open the Example.unity scene there, play the game and press the space bar so that the poor character will be decapitated. You can find all the additional models in the Models directory.

How to do it...

To create a...