Book Image

Unity UI Cookbook

By : Francesco Sapio
Book Image

Unity UI Cookbook

By: Francesco Sapio

Overview of this book

With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# scripts, it's possible to realize the potential of this system and bring an impressive UI to games. This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements. Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD scripting. Finally, you will discover how to implement complex minimaps in the interface.
Table of Contents (17 chapters)
Unity UI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Creating a toggle group


In this recipe, you will learn how to create a toggle group. Often in menus, there is an opportunity to choose between different options, but the player can choose only one of them. A toggle group allows users to select just one of its toggles. To achieve this, we will use the Toggle (Script) component along with the Toggle Group (Script) component.

How to do it...

  1. First of all, we need to create a panel in which our toggle elements will be placed. To do this, right-click on the Hierarchy panel and then on UI | Panel. Rename it to Toggle Group. Of course, it is possible to resize and place the panel as we wish.

  2. The next step is to add a Toggle Group (Script) component to our Toggle Group panel. To do so, click on Add Component | UI | Toggle Group.

  3. Now, we have to add our toggles. We can do this by right-clicking on the Toggle Group panel in the Hierarchy panel and selecting UI | Toggle. We can rename it to Toggle01 and duplicate it as many times as we want by pressing...