By now you should have a pretty good feel for how things work in Buildbox. The menu and UI editors work in VERY much the same way. However, we're going to be covering some aspects of Buildbox that we have not handled just yet. We'll be covering animations within Buildbox, text, and implementing controls.
When we created our secret level UIs on the Game Mind Map, they were placeholders until we got around to making our main Game Field UI. Now it's time to remedy this. First, we're going to finalize our main Game Field UI, then replace our secret level UIs with instances of our finalized Game Field UI. Let's get to it.
From the Game Mind Map, double-click on the main Game Field UI. You will be confronted with the following screenshot:
You may recognize this as the overlay that is on our worlds while we play in the Preview Mode. We're going to completely redo this interface. It's just not what we're after in our game. The first thing we want to do is move the Game...