Isometric (ISO) games are ones that are still presented two-dimensionally, but do represent a third dimension (depth). This would be games such as Qubert ( https://itunes.apple.com/us/app/qbert-rebooted/id1010883120?mt=8), ZAXXON (http://www.classic-retro-games.com/games/shooters/zaxxon-70), the original Legend of Zelda, and so on. ISO games are also called 2.5D (two-and-a-half D) because although they resemble a 3D game, they still work and behave like a 2D game. ISO games add a bit of realism, and a whole other dimension of complexity to game play.
The initial setup for an ISO game is simple. When you're setting up your game, just choose either ISO Jump or ISO Jump Slide from the Gameplay Settings area of the Creator screen, as shown in the following screenshot:
The first thing you're going to notice with an ISO game in Buildbox is that right off the bat, everything looks a bit cockeyed. Even the stage is tilted to the left. This has to do with the...