Book Image

Buildbox 2.x Game Development

By : Ty Audronis
Book Image

Buildbox 2.x Game Development

By: Ty Audronis

Overview of this book

Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface. Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it’s not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter. Later on, you’ll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin’ Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards. Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create.
Table of Contents (17 chapters)
Buildbox 2.x Game Development
Credits
Disclaimer
Foreword
About the Author
About the Reviewer
www.PacktPub.com
Preface

Running shooter and platformer games


Running shooters and platformers are very similar, so we've combined them here. The object of both is to make it as far as you can, while conquering obstacles and enemies. The difference is that with a running shooter, you can destroy your enemies by shooting at them. As you saw with Ramblin' Rover, we used elements of these types of games with our rovers (especially on our second and third worlds).

These games are extremely easy to make if you use Buildbox's pre-built templates. With Buildbox 2, and its new ability to have multiple worlds, the possibilities with these games are greatly expanded. They also make great first-timer projects.

Here is an image from Chihua Hop. It's another project I made (as a test of physics and changing characters with Buildbox 1.x). The Chihuahua has to make it through the houses and yards of the neighborhood while avoiding aliens and cats, and collecting treats. The Chihuahua fires...well, what everyone that owns a dog dreads...