In this section, we are going to explore how the user can interact with Tasks, how he or she can visualize them, and how to create new ones as well.
Since the user can create more than one task and we would like to show them in a nice way, we need to create a reusable Task panel. Prefabs are great for reusable objects; therefore, we are going to use one.
First of all, we have to actually create a Task panel in our Scene before moving it into a prefab. The general idea is that the Task panel should show all the essential information about a task. This includes the name of the task, its icon, its priority, as well as the expire date. This is the overall design that we would like to achieve:
Let's start by creating a new UI image, and use the background in icons-task as a sprite. Rename it
Task Panel. We should have something like the following:
We need to add a new image for the icon on the left, and another one for the priority on the right. Rename...