Book Image

Mastering UI Development with Unity

By : Ashley Godbold
Book Image

Mastering UI Development with Unity

By: Ashley Godbold

Overview of this book

A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out. This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components. Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres. While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.
Table of Contents (12 chapters)

Color schemes

The color you choose for your UI will play an important role in not just its visual appeal, but in the player's interpretation of what the UI does. The colors of the UI should stand out compared to the background, but it should also not stand out so much that it causes eye strain. There is no specific color scheme you have to use for your game, but as a general rule, split complementary color schemes are the best for reducing eye strain while also producing enough contrast to make items distinguishable.

Whenever possible, you should also avoid color combinations that will be indistinguishable to those who are color blind; if it's not possible, use other indicators to make items distinct.

The following websites offer very good information on designing accessible UI for color blindness:

http://blog.usabilla.com/how-to-design-for-color-blindness/

https://www.smashingmagazine.com/2016/06/improving-color-accessibility-for-color-blind-users/