Book Image

Mastering UI Development with Unity

By : Ashley Godbold
Book Image

Mastering UI Development with Unity

By: Ashley Godbold

Overview of this book

A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out. This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components. Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres. While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.
Table of Contents (12 chapters)

UI Button

Buttons are UI objects that expect a click from the player. You can create a Button by selecting Create | UI | Button. When you make a button, a Button object with a Text child will be placed in the scene. As with all other UI objects, if no Canvas or Event System is in the scene when you create the Button, a Canvas and Event System will be created for you, with the Canvas being a parent of your new Button:

You can delete the child Text object if you do not want to have text displaying on your Button.

The Button object has three main components: The Rect Transform (like all other UI graphical objects), an Image component, and a Button component:

We'll discuss the Image component more thoroughly in the next chapter, but for now, just know that the Image component determines the look of the Button in its standard state.

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