What this learning path covers
Module 1, Blender 3D Cookbook, will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages, using the tools of the last official release of Blender exclusively. With the help of this module, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.
Module 2, Blender 3D Incredible Machines, will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this module, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. By the end of this module, you will have mastered a workflow that you will be able to apply to your own creations.
Module 3, Blender 3D By Example, will help you to create many types of projects using a step-by-step approach. Each project in this module will give you more practice and increase your knowledge of the Blender tools and Blender game engine.