Book Image

Unity 2017 Mobile Game Development

By : John P. Doran
Book Image

Unity 2017 Mobile Game Development

By: John P. Doran

Overview of this book

Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building an endless runner game using Unity with plenty of examples on how to create a game that is uniquely your own. Starting from scratch, you will build, set up, and deploy a simple game to a mobile device. You will learn to add touch gestures and design UI elements that can be used in both landscape and portrait mode at different resolutions. You will explore the best ways to monetize your game projects using Unity Ads and in-app purchases before you share your game information on social networks. Next, using Unity’s analytics tools you will be able to make your game better by gaining insights into how players like and use your game. Finally, you’ll learn how to publish your game on the iOS and Android App Stores for the world to see and play along.
Table of Contents (11 chapters)

Putting your game on the Google Play Store

Now that your game is built, you will need to actually put it up on Google's Play Store. To put games up on the Google Play store, you are required to pay a one-time $25 dollar fee. This may or may not seem like a large amount of money, but it is much cheaper than the iOS App Store and is a one-time fee, so for those who are a bit more budget-conscious, you may wish to dive into Google first and make some profit before moving on to Apple's store.

Setting up the Google Play Console

The first step is to gain access to the Google Play console; this is what allows you to publish an Android app on Google Play as well as add Google Play Game Services if you'd like:

  1. Open...