Book Image

Unity 2017 Mobile Game Development

By : John P. Doran
Book Image

Unity 2017 Mobile Game Development

By: John P. Doran

Overview of this book

Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building an endless runner game using Unity with plenty of examples on how to create a game that is uniquely your own. Starting from scratch, you will build, set up, and deploy a simple game to a mobile device. You will learn to add touch gestures and design UI elements that can be used in both landscape and portrait mode at different resolutions. You will explore the best ways to monetize your game projects using Unity Ads and in-app purchases before you share your game information on social networks. Next, using Unity’s analytics tools you will be able to make your game better by gaining insights into how players like and use your game. Finally, you’ll learn how to publish your game on the iOS and Android App Stores for the world to see and play along.
Table of Contents (11 chapters)

Downloading and installing Facebook's SDK

We couldn't have a chapter on social networking without mentioning Facebook. Facebook has its own SDK that can be used with Unity.

  1. Open up your web browser and visit:
  1. Click on the Download the SDK button and wait for it to finish downloading. Once it is downloaded, unzip it and then open up the facebook-unity-sdk-7.10.1 folder. Then, open up the FacebookSDK folder and you'll see a single file, facebook-unity-sdk-7.10.1.unitypackage.
  1. Double-click on the unitypackage file, and you should have a window pop up:

If this does not work, you can also go to Assets | Import Package | Custom Package and then find the folder that you unzipped the file to and open it that way.

  1. Click on the Import button and wait for it to finish loading.

Now, in order to use the Facebook API, we...