Q1. Edge Colliders lets you...
A. Create pretty patterns
B. Draw out collider edges
C. Create 3D volumes
D. Create physics animations
Q2. The Sprite Packer is useful for...
A. Create sprites in rows and columns
B. Group sprites onto a single atlas texture
C. Animate sprites
D. Create multiple color sprites
Q3. Physics Materials can...
A. Help you define how 2D objects behave
B. Scale 2D Objects
C. Rotate Objects
D. Edit Object Vertices
Q4. The Sprite Editor lets you...
A. Divide an image into multiple sprites
B. Animate textures
C. Create mesh objects
D. Edit Material Properties