Book Image

Swift Game Development - Third Edition

By : Siddharth Shekar, Stephen Haney
Book Image

Swift Game Development - Third Edition

By: Siddharth Shekar, Stephen Haney

Overview of this book

Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time. By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store.
Table of Contents (22 chapters)
Swift Game Development Third Edition
Contributors
Preface
Other Books You May Enjoy
Index

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Now, let's upload the app from Xcode. Go back to the project.

In the Project, in the simulator, select Generic iOS Device. Now go to Product on the top bar and select Archive. This will create a build that can be uploaded to the App Store. This will take a while:

Once done, under Window on the top bar, select Organizer:

Click on the Upload to App Store button… on the right. This will start the process of uploading the app to the store.

We didn't create a distribution certificate, so it will ask if you want to create one. Check the Generate an iOS Distribution Certificate checkbox and click Next. Once it is created, you can click Next:

Once it has created the archive, you can upload the content to the App Store:

Click on the Upload button to start uploading the app. Once it has uploaded, you will see the following screen confirming that the upload was successful:

Click Done.

Once done, we can go back to the itunesconnect app portal.

In Prepare for Submission, under...