Another common use of force is to apply a force to a newly instantiated object, making it a projectile travelling in the direction the Player's GameObject is facing. That's what we'll create in this recipe. The result of following this recipe should look as follows:
Firing projectiles in the direction of movement
Getting ready
This recipe builds upon the player-controlled 3D cube Unity project that you created at the beginning of this chapter. So, make a copy of this project, open it, and then follow the steps for this recipe.
How to do it...
To fire projectiles...