Unity provides some Camera rigs, which can make setting up scenes much faster and help to test out ideas. In this recipe, you'll use a 3rd Person Character and the multi-purpose camera rig from the default Unity asset packages to quickly create a scene with a camera that automatically follows a character as it moves, smoothing rotating behind the character as the character changes direction:
Working with Unity's multi-purpose camera rig
How to do it...
To work with Unity's multi-purpose camera rig, just follow these steps:
- Create a new Unity 3D scene.
- Import the Characters and Cameras Asset Packages: use menu: Assets | Import Package ... | Cameras & Characters.
- You should now have a Standard Assets folder...