In this chapter, we learned how to unleash our realities onto the internet. Specifically, we covered how to do version upgrades, and if we need to, how to do rip and replace upgrades. We discussed when to do an upgrade. We really should have discussed coding standards earlier, as it's never too soon to start, but first we had to get some React VR syntax down, so we covered this before we set our code on the world. We further discussed how to use ESLint and other linters to help you code well. Once you have good clean code, we talked about how to package your development React VR content for the web as well as how to make it fast through optimization and Content Delivery Networks (CDNs).
We discussed how to further make your websites real (through physics), play games as well as how to monetize them.
You now know everything you need to learn to use React VR on the web. I'm looking forward to finding out what you create!