Book Image

Getting Started with React VR

By : John Gwinner
Book Image

Getting Started with React VR

By: John Gwinner

Overview of this book

This book takes you on a journey to create intuitive and interactive Virtual Reality experiences by creating your first VR application using React VR 2.0.0. It starts by getting you up to speed with Virtual Reality (VR) and React VR components. It teaches you what Virtual Reality (VR) really is, why it works, how to describe 3D objects, the installation of Node.js (version 9.2.0) and WebVR browser. You will learn 3D polygon modeling, texturing, animating virtual objects and adding sound to your VR world. You will also discover ways to extend React VR with new features and native Three.js. You will learn how to include existing high-performance web code into your VR app. This book will also take you through upgrading and publishing your app. By the end of this book, you'll have a deep knowledge of Virtual Reality and a full-fledged working VR app to add to your profile!
Table of Contents (20 chapters)
Title Page
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

About the Reviewers

Sharan Volin has worked as a game programmer for the past decade, for companies such as Electronic Arts and Sony Online Entertainment. Before that, she spent 8 years doing frontend web development and was a copy editor for about 4 years. In the process of all those career changes, she collected two bachelor degrees and three masters degrees. In addition, Sharan helped out with The Official GameSalad Guide to Game Development by Jeannie Novak (Cengage Learning) and is currently writing an urban fantasy novel.

I'd like to thank my mother, Linda Volin, who, as an English teacher, always encouraged my love of books and has also supported me in my programming career.

 

 

 

 

Jerry Isdale has a long career on the bleeding edge of Art and Technology.  He helped develop Oscar winning software for Computer Animation (PRISMS – Omnibus Computer Graphics), ground breaking multimedia CD-ROM edutainment titles (Xiphias), location based VR entertainment installations (SpeedSports at Sahara hotel, Las Vegas), and military/industrial AR/VR projects (HRL Laboratories). He wrote the Technology Review column for VR News, and served as technical editor for Adventures in Virtual Reality (Que Corp.), Virtual Reality Creations (The Waite Group),  Virtual Reality and The Exploration of Cyberspace (Sams). He has been a serial makerspace founder, most recently with Maui Makers (Hawaii). He is founder (with Lorayne Lipps) of the Maui Institute of Art and Technology where he works on wearable technology, IoT, fashion technology, and Virtual/Augmented Reality projects. 

I would like to thank John Gwinner for decades of friendship and including me in this book project  and my lovely partner Lorayne Lipps for creative direction in our MIOAT projects and our travels and life together.