Book Image

Unity Virtual Reality Projects - Second Edition

By : Jonathan Linowes
Book Image

Unity Virtual Reality Projects - Second Edition

By: Jonathan Linowes

Overview of this book

Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine to develop VR applications. With its practical and project-based approach, this book will get you up to speed with the specifics of VR development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand-controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn about the Unity 3D game engine via the interactive Unity Editor, and you will also learn about C# programming. By the end of the book, you will be fully equipped to develop rich, interactive VR experiences using Unity.
Table of Contents (15 chapters)

Building and sharing custom VRChat rooms

If your goal is simpler, to build a virtual reality world and share it with others as a shared social experience, you can use one of a number of existing social VR platforms that provide the infrastructure and allow customization. Among the best, VRChat is the only one that lets you create custom worlds and personalized avatar rigs using Unity.

VRChat is built with Unity, and you can use Unity to make custom worlds and avatars. If you haven't tried it, download a copy of the client from Steam (http://store.steampowered.com/app/438100/VRChat/) and play around with it.

As of this writing, VRChat requires the older Unity 5.6.3p1 version. (Download at https://unity3d.com/unity/qa/patch-releases/5.6.3p1.) Copy your project into a new folder before attempting to open it in an older version of Unity. You may get warnings, but go ahead. They...