Book Image

Building an RPG with Unity 2018 - Second Edition

By : Vahé Karamian
Book Image

Building an RPG with Unity 2018 - Second Edition

By: Vahé Karamian

Overview of this book

In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs. Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your own game. To start with, the book guides you through the fundamentals of role-playing games. You will learn the necessary aspects of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory and weapons. You will also explore designing game levels by adding more features. Once you have understood the bigger picture, you will understand how to tackle the obstacles of networking in Unity and implement multiplayer mode for your RPG games. By the end of the book, you will be able to build upon the core RPG framework elements to create your own immersive games.
Table of Contents (16 chapters)
Title Page
Copyright and Credits
Packt Upsell

Level design

Now that we have our game story on paper and have an idea of what we want to achieve, it is time to apply our skills to actually making it happen.


Since this book targets an audience that is already familiar with the basics of Unity, we will not cover the fundamental aspects of the software.

To get started, we need to launch Unity. I am using the 64-bit edition of Unity 2017.x Pro. You do not need to have the Pro version of Unity to complete the project in this book. See the following screenshot:

Go ahead and select a location and a name you desire for your project, and click the Create project button. At this point, Unity will create an empty project for you and display the Unity IDE. It should look something like the following:

New project


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