To create a reflection probe, we select
Reflection Probe from the top menu.
As you can see from the following screenshot, the reflection probe is a sphere and has captured the view of its surroundings. When objects are placed in close proximity to the reflection probe, the reflections will be visible on the object:
A review of a reflection probe in the
Inspector panel, shown as follows, reveals several settings that we can change to affect how the probe works and how it impacts our game environment:
The following list of properties highlights the ones you are most likely to change in the Unity games you create:
Type: You can select
Realtime. Remember, we can improve game performance if we bake our lighting whenever possible.