Book Image

Getting Started with Unity 2018 - Third Edition

By : Dr. Edward Lavieri
Book Image

Getting Started with Unity 2018 - Third Edition

By: Dr. Edward Lavieri

Overview of this book

The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make stunning interactive games. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets, as well as assets created with third-party 3D modeling tools such as Blender. Moving on, you will create custom scripts to control non-player character behaviors and gameplay. You will master exciting concepts such as Heads-Up-Displays, mini-maps, game navigation, sound effects, and lighting effects. Next, you’ll learn how to create your first VR experience, right from setting up the project to image effects. You'll be familiarized with all the tools that Unity has to offer to create your own immersive VR experiences. Each section is a stepping stone toward the completion of the final game. By the end of the book, you'll have learned advanced topics such as cross-platform considerations which enable your games to run on multiple platforms.
Table of Contents (21 chapters)
Title Page
Dedication
Packt Upsell
Contributors
Preface
Index

Using the Unity Asset Store


Unity operates a store called the Unity Asset Store. There are a great number of assets available to Unity developers. The store is accessible directly on the web at http://assetstore.unity3d.com. You can also open a window within Unity to display the Asset Store. This is done by selecting WindowAsset Store.

Regardless of how you connect to the Unity Asset Store, you will see a hierarchical category listing in the top-right-hand corner of the store. As you can see in the following screenshot, there are eleven asset categories:

Clicking on the triangular icons to the left of each category reveals subcategories. Some categories have multiple subcategories, which helps you find what you are looking for quickly. You can also use the Asset Store's search functionality.

When you click on a category, its contents will be viewable. Clicking on a specific asset will display several characteristics of that asset. These characteristics include the following:

  • Title
  • Publisher...