Incorporating custom assets in our game
So far in this chapter, we have created our own game asset and downloaded an asset package from the Unity Asset Store. In this section, we will download assets from the publisher's companion website for use in our game.
Go through the following steps to obtain the asset packages that were created specifically for our Cucumber Beetle game:
- Navigate to the publisher's website and download the following files:
CherriesAndTree.unitypackage
CucumberAndPatches.unitypackage
- From the top menu, select
Assets
|Import Package
|Custom Package
and navigate to theCherriesAndTree.unitypackage
file. Click theOpen
button. - As shown in the following screenshot, the
Import Unity Package
dialog window will have the necessary files for our Cherry Tree and the cherries. Click theImport
button:
Next, we will import the cucumber and two Cucumber Patches. These are contained in the CucumberAndPatches.unitypackage
asset package. Follow the preceding steps to import this asset...