Book Image

Getting Started with Unity 2018 - Third Edition

By : Dr. Edward Lavieri
Book Image

Getting Started with Unity 2018 - Third Edition

By: Dr. Edward Lavieri

Overview of this book

The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make stunning interactive games. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets, as well as assets created with third-party 3D modeling tools such as Blender. Moving on, you will create custom scripts to control non-player character behaviors and gameplay. You will master exciting concepts such as Heads-Up-Displays, mini-maps, game navigation, sound effects, and lighting effects. Next, you’ll learn how to create your first VR experience, right from setting up the project to image effects. You'll be familiarized with all the tools that Unity has to offer to create your own immersive VR experiences. Each section is a stepping stone toward the completion of the final game. By the end of the book, you'll have learned advanced topics such as cross-platform considerations which enable your games to run on multiple platforms.
Table of Contents (21 chapters)
Title Page
Packt Upsell

Animating our non-player characters 

Several Cucumber Beetle animations have been prepared for use in our game. Here is a list of the animation names as they appear in our project, along with brief descriptions of how we will incorporate the animation into our game. The animations are listed in alphabetical order by name:

Animation Name

Usage Details


The beetle attacks the Cucumber Man's feet from the ground


The beetle attacks the Cucumber Man from a standing position


The beetle dies from the starting position of on the ground


The beetle dies from the starting position of standing on its hind legs


The beetle eats cucumbers while on the ground


The beetle is not eating, walking, fighting, or standing


The beetle is standing, but not walking, running, or attacking


The beetle runs on its hind legs


The beetle goes from an on-the-ground position to standing (it stands up)


The beetle walks using its...