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Godot Engine Game Development Projects

Godot Engine Game Development Projects

By : Chris Bradfield
3.9 (17)
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Godot Engine Game Development Projects

Godot Engine Game Development Projects

3.9 (17)
By: Chris Bradfield

Overview of this book

Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life. This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games. Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects. Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0.
Table of Contents (9 chapters)
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Introduction

Whether it's your desired career or a recreational hobby, game development is a fun and rewarding endeavor. There's never been a better time to get started in game development. Modern programming languages and tools have made it easier than ever to build high- quality games and distribute them to the world. If you're reading this book, then you've set your feet on the path to making the game of your dreams.

This book is an introduction to the Godot game engine and its new 3.0 version, which was released in early 2018. Godot 3.0 has a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, it offers a friendly way to learn fundamental game development techniques. For more experienced developers, Godot is a powerful, customizable, and open tool for bringing your visions to life.

This book takes a project-based approach that will introduce you to the fundamentals of the engine. It consists of five games that are designed to help you achieve a sound understanding of game development concepts and how they're applied in Godot. Along the way, you will learn how Godot works and absorb important techniques that you can apply to your projects.

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