Book Image

Godot Engine Game Development Projects

By : Chris Bradfield
4 (1)
Book Image

Godot Engine Game Development Projects

4 (1)
By: Chris Bradfield

Overview of this book

Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life. This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games. Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects. Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0.
Table of Contents (9 chapters)

Using other languages

The projects in this book have all been written using GDScript. GDScript has a number of advantages that make it the best choice for building your games. It is very tightly integrated with Godot's API, and its Python-style syntax makes it useful for rapid development while also being very beginner-friendly.

It's not the only option, however. Godot also supports two other "official" scripting languages, and also provides tools for integrating code using a variety of other languages.

C#

With the release of Godot 3.0 in early 2018, support was added for C# as a scripting language for the first time. C# is very popular in game development, and the Godot version is based on the Mono 5.2...